IRON NESTUnofficial Field Manual

Quick Answer

Liberation is Mission 3, with 300 requisition, 20 powder charges, and four medal slots. Build separate ledger rows for the Ammo Cache, Civilians, Enemy Targets, Police, Ally Spotters, Hospitals, and Propaganda Stations. The combat-ammunition list is AP, HCHE, and HE, while AP and STAR appear in the separate reconnaissance phase; combat ammunition and reconnaissance are not interchangeable. Use reconnaissance to improve identification, match only confirmed target classes to supported shell information, protect non-target categories, and reassess from live feedback rather than following a fixed firing order.

Gameplay details checked in-gameAugust 11, 2026

Mission Facts

FieldChecked value
Mission number3
LocationCiudad Real — Castile-La Mancha, central Spain
Initial funds300 requisition
Charge quota20 powder charges
Medal slots4
Enemy summaryAmmo Cache 1; Civilian 17; Enemy Target 5; Police 5; Ally Spotter 3; Hospital 3; Propaganda Station 2
Recommended ammunitionAP, HCHE, and HE for combat; AP and STAR shell for reconnaissance

Step-by-Step Route

  1. Confirm that the run is Liberation, Mission 3, and copy the current mission display into a fresh note. Use the broad Ciudad Real setting only as identity context; it does not establish firing data, a landmark-based solution, or how the tactical picture will unfold.
  2. Record the starting planning limits of 300 requisition and 20 powder charges. Keep separate running balances for requisition committed and charges spent. Capacity is not an instruction to exhaust either resource, and this guide supplies no item prices or purchase recipe.
  3. Create distinct roster rows for one Ammo Cache, seventeen Civilians, five Enemy Targets, five Police, three Ally Spotters, three Hospitals, and two Propaganda Stations. Preserve the category names rather than collapsing every visible object into a generic target count.
  4. Mark Civilians, Police, Ally Spotters, and Hospitals as categories requiring deliberate protection and identification checks in your ledger. The roster alone does not define their behavior, location, timing, or a hidden penalty, so rely on live mission feedback before acting.
  5. Keep combat ammunition and reconnaissance in separate planning lanes. The combat-ammunition list is AP, HCHE, and HE. The combat lane includes AP, while the STAR shell belongs to the reconnaissance phase. Do not rewrite those two observations as one universal shell-to-target rule.
  6. When reconnaissance becomes relevant in the current run, treat the STAR-shell reference as information gathering rather than as a damage recommendation. Record what the game visibly reveals, which ledger rows become better identified, and what remains uncertain after the phase.
  7. Before considering AP, verify the target classification from the current mission display. AP is listed for combat, but the combat listing does not establish a complete AP schedule, an exact aiming solution, or permission to apply AP to every hostile-looking object.
  8. Treat HCHE and HE as items on the combat-ammunition list, not as automatic assignments to any roster category. If the current game display supplies a clear role, record that direct observation separately; otherwise leave the selection as an unresolved decision rather than inventing certainty.
  9. Before every commitment, state the intended object, the mission information supporting its classification, the planned shell, and the expected informational or mission effect. Cancel or defer the action if a protected category cannot be confidently separated from the intended target.
  10. After each meaningful result, update the roster and resource ledgers. Change a row only when the mission visibly supports the new state, and reconcile the displayed charge balance with your notes before making another commitment.
  11. Re-enter reconnaissance, classification, conservation, or review mode whenever new information changes the situation. These are reusable decision modes, not a mandatory sequence; the live mission state decides which mode is useful at a given moment.
  12. At the result screen, separate mission completion from medal performance. Review the four displayed medal slots without supplying names, conditions, or thresholds that are absent from the mission information, and preserve the reported outcome for a later controlled comparison.
  13. Debrief by comparing the roster ledger, resource ledger, shell notes, reconnaissance observations, and game-reported outcome. For another attempt, change one uncertain decision and keep the rest of the documentation method stable so the comparison remains interpretable.

Detailed Walkthrough

Situation-ledger mode

Objective: Build and maintain an accurate roster and resource picture without turning a composition list into a map or prescribed order.

The Liberation roster mixes potential objectives, protected people and sites, and allied support. That mixture makes category discipline more important than speed. Give the Ammo Cache, Enemy Targets, and Propaganda Stations their own rows, and maintain equally visible rows for Civilians, Police, Ally Spotters, and Hospitals. The counts help reconcile what has and has not been accounted for, but they do not say where anything appears or which object deserves attention first. Place the 300-requisition starting balance and the twenty-charge quota beside the roster. Update those balances only from the current run. This mode should remain available throughout the attempt: whenever an observation changes identification or a commitment changes resources, return to the ledger and make the state explicit.

Watch for

  • Treating all roster entries as equivalent targets instead of preserving protected, allied, and objective categories.
  • Converting the roster count into an imagined map or appearance sequence.

STAR reconnaissance mode

Objective: Use the STAR reconnaissance objective as a bounded reconnaissance cue while recording only information the current mission actually reveals.

The STAR shell belongs to a reconnaissance phase. Keep that statement narrow: it supports discussing reconnaissance as a phase, but it does not establish exact placement, range, timing, duration, or a guaranteed reveal. When the current run presents the relevant opportunity, define the information you need before acting. Afterward, note which categories became identifiable and which uncertainties remain. Reconnaissance is valuable because the roster contains Civilians, Police, Ally Spotters, and Hospitals alongside mission objectives. Better identification can support safer decisions, but the STAR objective alone does not prove any particular protection mechanic or optimal method. Return to this mode whenever the current state makes further identification useful; do not force it into a single opening slot in a supposedly universal route.

Watch for

  • Treating STAR as a damage recommendation instead of keeping its STAR role tied to reconnaissance.
  • Claiming that one reconnaissance action reveals every category or resolves every uncertainty.

Ammunition-classification mode

Objective: Respect the different roles of combat ammunition and reconnaissance instead of manufacturing a complete shell schedule.

The combat-ammunition list contains AP, HCHE, and HE. AP belongs to the combat list, while STAR belongs to the separate reconnaissance phase. This distinction matters. The overlap on AP does not independently establish where, when, or how often AP should be used, while HCHE and HE remain listed combat ammunition rather than fully mapped target prescriptions. Begin each shell decision with target identification from the current run. Keep the chosen shell, intended effect, and observed result in separate columns so a plan is not mistaken for mission information. If the game visibly clarifies a shell role, preserve that as a current-run observation for later verification. If it does not, leave the question open. A careful guide can help players reason without pretending the available sources supply a complete solution.

Watch for

  • Merging the AP, HCHE, and HE combat list with the separate AP and STAR reconnaissance phase into one unsupported universal rule.
  • Applying AP to every hostile-looking object merely because both the combat and reconnaissance entries mention it.

Protection, conservation, and review mode

Objective: Make cautious commitments, protect flexibility, and evaluate completion and medal outcomes as separate results.

The presence of Civilians, Police, Ally Spotters, and Hospitals calls for deliberate checks, but this mission information does not define exact penalties or hidden interactions. Confirm classification through the live game and defer a shot when the scene remains ambiguous. Track requisition and powder charges independently; the observed starting amounts are planning boundaries, not a purchasing schedule or a required shot count. After any action, revisit the roster and ask whether the expected effect actually occurred. The mission has four medal slots, yet their names and thresholds are not established here. First preserve a reproducible record of completion, then use the displayed results to choose a single area for later investigation. For Their Own Good and Exemplary Service identify distinct official outcomes, so do not allow a clear to stand in for proof that every medal is gold.

Watch for

  • Assuming the starting resource totals prescribe how much must be spent or how many actions must be taken.
  • Treating mission completion as proof of an all-gold result.

Mistakes to Avoid

  • Do not turn the Ciudad Real setting into an invented tactical location, landmark solution, bearing, distance, or firing coordinate.
  • Do not convert 300 starting requisition into made-up item prices, a mandatory shopping list, or an instruction to spend the full pool.
  • Do not treat twenty powder charges as proof of twenty shots or as mission information for a required sequence of engagements.
  • Do not merge one Ammo Cache, five Enemy Targets, and two Propaganda Stations into the same category as Civilians, Police, Ally Spotters, or Hospitals.
  • Do not present the AP, HCHE, and HE combat list as though the reconnaissance objective includes all three; AP is listed for combat and a STAR-shell reconnaissance phase.
  • Do not use the STAR reconnaissance reference as a general damage rule or claim that it guarantees a complete reveal.
  • Do not assign AP, HCHE, or HE to every roster class without clear support from the current mission display for that narrower decision.
  • Do not mark an intended effect as confirmed merely because a shell was fired; record the outcome the mission actually displays.
  • Do not invent medal names, medal thresholds, hidden scoring conditions, or rewards from the presence of four medal slots.
  • Do not force reconnaissance, classification, engagement, and review into one fixed order when the current mission state may call for revisiting any mode.

Achievements

For Their Own Good

The official achievement description associates this recognition with enforcing the Liberation, establishing the mission-completion identity without supplying a tactical route or additional gameplay condition.

Exemplary Service

The official achievement description associates this recognition with earning gold on all medals in Liberation. It is distinct from completion and does not reveal individual medal thresholds.

Run Checklist

  1. 01Confirm Liberation, Mission 3, and start a fresh run note.
  2. 02Record 300 starting requisition and 20 powder charges as separate planning limits.
  3. 03Create separate rows for Ammo Cache 1, Civilian 17, Enemy Target 5, Police 5, Ally Spotter 3, Hospital 3, and Propaganda Station 2.
  4. 04Keep protected and allied categories visibly separate from potential mission objectives.
  5. 05Record the combat list's mission-level ammunition list as AP, HCHE, and HE.
  6. 06Record the reconnaissance objective's observations separately: AP and a STAR-shell reconnaissance phase.
  7. 07Define the information needed before using reconnaissance and record only visible results afterward.
  8. 08Confirm a target classification before considering any shell choice.
  9. 09Write the intended effect before a commitment and the observed effect afterward.
  10. 10Reconcile requisition and charge balances after each meaningful action.
  11. 11Revisit whichever decision mode fits the current state instead of following a fixed order.
  12. 12Review all four medal slots without inventing their conditions or thresholds.
  13. 13Separate For Their Own Good completion from Exemplary Service all-gold progress.
  14. 14Choose one unresolved decision for a controlled follow-up attempt.

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Frequently Asked Questions

Liberation is Mission 3 in Ciudad Real, Castile-La Mancha, central Spain. The setup includes 300 requisition, 20 powder charges, four medal slots, the mixed mission roster, and separate combat and reconnaissance shell roles.

Track one Ammo Cache, seventeen Civilians, five Enemy Targets, five Police, three Ally Spotters, three Hospitals, and two Propaganda Stations as separate rows. The counts support reconciliation, but they do not provide locations, timing, behavior, or a required order for handling the categories.

Liberation lists AP, HCHE, and HE as combat ammunition. the reconnaissance phase also uses AP, but it does not turn the combat list into a target-by-target schedule or supply a full target-by-target shell plan. Keep the statements separate and make current-run decisions from confirmed classifications and visible mission feedback.

The STAR shell belongs to a reconnaissance phase. That supports a bounded information-gathering mode, not a universal damage recommendation or a promise that one action reveals everything. Record what the current run visibly clarifies and retain unresolved categories as questions rather than assumptions.

The mission setup lists four medal slots but does not establish their individual conditions or thresholds. For Their Own Good is the official completion identity, while Exemplary Service is associated with earning gold across all Liberation medals. Review those outcomes separately and rely on the game's displayed results.

No. It is a decision framework built around reusable ledger, reconnaissance, classification, conservation, and review modes. Revisit the mode that fits current mission information. No exact sequence, tactical location data, purchase price, medal threshold, or guaranteed solution is asserted.

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